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Unity Announces Big 'AI' Plans, Developers Have Concerns

Video games engine provider Unity announced earlier today the introduction of two new machine-learning platforms, one of which in particular has developers and artists asking questions of the company that, at time of publishing, have yet to be answered.

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From Unity’s blog:

Muse is essentially just ChatGPT but for Unity specifically, and purports to let users ask questions about coding and resources and get instant answers. Sentis, however, is more concerning, as it “enables you to embed an AI model in the Unity Runtime for your game or application, enhancing gameplay and other functionality directly on end-user platforms.”

Because “AI” is a technology that in many cases is utterly reliant on work stolen from artists without consent or compensation, Unity’s announcement led to a lot of questions about Sentis, with particular focus on the tech’s ability to create stuff like images, models and animation. Scroll down past the announcement tweet, for example, and you’ll see a ton of variations of the same query:

It’s a very specific question, one that at time of publishing Unity has yet to answer, either on Twitter or on the company’s forums (I’ve emailed the company asking the question specifically, and will update if I hear back). Those familiar with “AI”’s legal and copyright struggles can find the outline of an answer in this post by Unity employee TreyK-47, though, when he says you can’t use the tech as it exists today “for a current commercial or external project”.

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