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The Lucky Seven Strips Tactics Gaming To Its Bones

Last year we said a sad goodbye to Zachtronics, developers of some of the most interesting independent video games of the past decade. And this year we say hello to The Lucky Seven, a new card game—from some of the very same people—that looks extremely cool.

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A “tactical solitaire” game, it’s being made by Coincidence, a studio/collective that is made up of a number of former Zachtronics contributors, including Zach Barth himself (who has designed The Lucky Seven) and artist Jonathan Stroh.

The game is described as:

Which might make a bit more sense if you read the rules and take a look at some images, like this one that shows the cards arranged in a way that’s reminding me (in a very good way) of the excellent Undaunted.

I’m interested to see how the game is able to strip a tactical experience down to something as (relatively) simple as a solitaire card game, yet at the same time promising through its flexibility a game that could be endlessly challenging.

The Lucky Seven is currently up on Indiegogo, though it should be noted that it’s there simply for preorders, not for development; Coincidence say that “the game is designed, the art is finished, and all we need to do is have the game printed”.

One neat thing—and bear with me on this—is that the box doesn’t include instructions. Instead, you’ll print those out at home. Which sounds like a cheapskate decision, but really isn’t (small manuals are a negligible cost in game manufacturing vs cards, tokens, art, etc), because like they say it means “we can update them after launch and provide an FAQ for anything unexpected that comes up”.

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