Having launched in 2018, it’s only now, in October 2021, that the Epic Games Store is getting around to implementing proper achievements in the games being sold and played there.
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While there have been achievements in some games popping up over the last year, those were put there by developers on a game-by-game basis, and Epic is now calling those “developer achievements.”
What’s launching next week is something else: platform-wide achievements, baked right into the store, just like you’d see on Steam. They’ll be called—wait for it—Epic Achievements, and will run on a familiar points system. Only here, those points will be called “XP”.
There are four tiers of achievements—Bronze, Silver, Gold & Platinum—with Platinum being the one you get after accruing 1000 XP from the others. They’ll start rolling out next week, but only in six titles to begin with: Rocket League, Hades, Pillars of Eternity, Kena, Zombie Army 4 and Alan Wake Remastered.
The XP rewards for each tier will be:
As for other games, Epic says the tools for these achievements are going out now to developers, and that it’s hoped a lot more games will feature them, “later this year.” Finally, if you’ve already been collecting the “developer achievements,” and were wondering/worried what was happening, here’s Epic’s policy on them: