Final Fantasy XVI’s producer Naoki Yoshida was very candid about the current state of Final Fantasy. In a recent interview with Inverse, he said that the long-running RPG series was not very adaptable to sea changes in the gaming industry.
The Top Ten Most Played Games On Steam Deck: December 2022 Edition
Share SubtitlesOffEnglishShare this VideoFacebookTwitterEmailRedditLinkview videoThe Top Ten Most Played Games On Steam Deck: December 2022 Edition
“In terms of whether Final Fantasy is successfully adapting to industry trends, I believe the series is currently struggling.” Yoshida said. “We’re now at a point where we receive a wide variety of requests regarding the direction of our game design.”
Final Fantasy XIV was originally known as a janky and generic game when it launched in 2010. Players were unhappy, and the development team had been demoralized. Once Yoshida took the helm as the ill-fated MMORPG’s producer, FFXIV experienced a complete revival. The game is now spoken of as a rival to World of Warcraft, and the latest expansion was so highly anticipated that Square Enix had to halt sales to manage congestion. He is one of the most qualified people to speak to the series’ need for innovation. His belief is one of the reasons why he’s taking FFXVI in a darker direction than most Final Fantasy games.
Yoshida seems to be trying to set realistic expectations for the series, which he’s previously done to explain the lack of Final Fantasy XVI updates. “To be honest, it’d be impossible to satisfy all those requests with a single title. My current impression is that all we can really do is create multiple games, and continue creating the best that we can at any given time,” Yoshida told Inverse.
But he wasn’t all doom and gloom about Final Fantasy. He spoke positively about FFXIV’s potential longevity as a live service game. “I want to keep making sure that Final Fantasy XIV will be fondly remembered by many as a fun game that gave them the best gaming experience. I also want to make sure that it will remain in operation for decades to come.”
Final Fantasy may be facing an uphill struggle, but Yoshida doesn’t seem to see it as a bad thing. “I believe the essence of a job is getting paid to do what others find troublesome,” he said.